Quick Time Bar - Battle Version now available!


Due to popular demand, a new version has been added this project that allows the user to activate the QTB during battles. 

The way RPG Maker handles Common Events during battles isn't very straightforward, so the original QTB template wouldn't have worked without some tweaking. You'll find in the new (Battle Version) game files, the QTB is condensed into one Common Event that can be called via skills, items, battle events, or any other way you can call a Common Event during an encounter.

There has also been a small adjustment made to the X and Y positioning of the QTB in both project versions: you can now use variables 420 and 421 to customise the positioning of the minigame's pictures without having to manually change each one.

Thank you for your support and I hope you enjoy these changes!

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