
Cookie Cutter MZ - Player Shop
A downloadable asset pack
Do you struggle to event complex systems for your RPG Maker MZ games?
Do you wish that you could just copy and paste a system into your game, and then customize it yourself?
Eventing in RPG Maker MZ can be difficult for a lot of beginners, and sometimes even veteran RMers struggle to visualize solutions to their problems.

But now you can just copy and paste from a template, with Cookie Cutter MZ! Simply open the template project and copy over the relevant files, or you can even use the project as a base to start your own game!
It's as easy as reading the instructions below which will tell you what files you will need to copy into your own game, and then hitting play!

COOKIE CUTTER MZ - PLAYER SHOP
Games like Recettear have popularized videogame mechanics where the player gets to run their own shop. Now, you can easily add a shop to your own project!
With the Cookie Cutter MZ - Player Shop template, the player can add one unique item onto one of 6 shelves. When the shop is opened, customers will come in to browse. Upon seeing an item, they will collect it from the shelf and take it to the counter, where the player must walk up and haggle a price.

But be careful! If the player waits too long to serve the customer, they'll get impatient and leave. They will also only accept a few offers of haggling before they grow tired and abandon their purchase.
This can all be customized in RPG Maker to suit your desires!

INSTALLATION INSTRUCTIONS:
- THIS PROJECT REQUIRES VISUSTELLA CORE ENGINE AND EVENTS & MOVEMENT CORE. PLEASE FOLLOW VISUSTELLA'S INSTALLATION INSTRUCTIONS AND REFER TO THEIR TROUBLESHOOTING GUIDE FOR PLUGIN ISSUES. PLEASE ALSO ENSURE NONE OF THE PLUGINS IN YOUR PROJECT CONFLICT WITH VISUSTELLA'S PLUGINS BEFORE PURCHASING. - ALWAYS MAKE SURE TO BACK UP YOUR EXISTING PROJECT BEFORE INSTALLING NEW FEATURES OR PLUGINS. - 1. Open the Player Shop game file in RPG Maker MZ. - 2. Copy the following Items into your project's database. This step is not necessary if you are planning to use your own items. ID: 1014 - Shiny Gem ID: 1015 - Soft Yarn ID: 1016 - Cup of Tea ID: 1017 - Bright Flower ID: 1018 - Rare Coin ID: 1019 - Fresh Eggs ID: 1020 - Pretty Shell - 3. Reserve the following switches, variables, and regions for use by the Player Shop. You can name them to RESERVED or choose custom names to ensure you do not use them for anything else. Variables: 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473 Switches: 239, 240 Region IDs: 99 - 4. Copy Map 1 into your project and set up the events as Event Templates as shown in VisuStella's Events & Movement Core. - 5. Copy $!Shop in img>characters to your project. - 6. Use the Region Tab to paint all areas of the shop floor when customers can walk. Make sure all areas they need to walk to are set to Region 99, i.e. the door, the counter, etc. - 7. Follow the comments in the project's event files to customize how the shop will appear and function. -
TERMS OF USE:
1. This template may be used in free or commercial games. - 2. You are NOT allowed to redistribute this template outside of playable game projects intended for entertainment purposes. - 3. These template files are not to be used in commercial projects without being purchased from the above itch.io profile. -
| Published | 23 days ago |
| Status | Released |
| Category | Assets |
| Author | Caz |
| Genre | Simulation |
| Tags | 2D, recettear, RPG Maker, RPG Maker MZ, shop |
| Content | No generative AI was used |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

