Cookie Cutter MZ - Calendar System
Do you struggle to event complex systems for your RPG Maker MZ games?
Do you wish that you could just copy and paste a system into your game, and then customize it yourself?
Eventing in RPG Maker MZ can be difficult for a lot of beginners, and sometimes even veteran RMers struggle to visualize solutions to their problems.
But now you can just copy and paste from a template, with Cookie Cutter MZ! Simply open the template project and copy over the relevant files, or you can even use the project as a base to start your own game!
It's as easy as reading the instructions below which will tell you what files you will need to copy into your own game, and then hitting play!
COOKIE CUTTER MZ - CALENDAR SYSTEM
This Calendar System can be used to tie into the existing Cookie Cutter MZ - Day/Night System template, or it can be intergrated into your own time system. Progressing to the next day is as easy as changing a variable!
This system will display four different seasons, each with 28 days. The player can hover over each day to view information about it, such as events. This works with both keyboard and mouse!
- THIS PROJECT REQUIRES VISUSTELLA CORE ENGINE AND MESSAGE CORE. PLEASE FOLLOW VISUSTELLA'S INSTALLATION INSTRUCTIONS AND REFER TO THEIR TROUBLESHOOTING GUIDE FOR PLUGIN ISSUES. PLEASE ALSO ENSURE NONE OF THE PLUGINS IN YOUR PROJECT CONFLICT WITH VISUSTELLA'S PLUGINS BEFORE PURCHASING. - ALWAYS MAKE SURE TO BACK UP YOUR EXISTING PROJECT BEFORE INSTALLING NEW FEATURES OR PLUGINS. - 1. Open the Calendar System game file in RPG Maker MZ. - 2. Copy the following Common Events into your project's database: ID: 138 - Highlight Current Day ID: 139 - Show Calendar UI ID: 140 - Erase Calendar UI ID: 141 - Show Event Info ID: 142 - Spring Calendar ID: 143 - Summer Calendar ID: 144 - Fall Calendar ID: 145 - Winter Calendar - 3. Reserve the following switches, variables, and picture IDs for use by the Calendar System. You can name them to RESERVED or choose custom names to ensure you do not use them for anything else. Variables: 210, 212, 388, 389, 390, 391, 392, 393 Switches: 230, 231 Picture IDs: 12, 13, 14, 15 - 4. Install the TextPicture plugin (added to your folder when you create a new project) into your Plugin Manager. - 5. Copy the img/pictures folder to your project, and copy img/system/IconSet.png to your project. - 6. Following the example in EV001, call Common Event ID 142, 143, 144 or 145 to call the calendar of the current season. - 7. Follow the comments in the project's event files to customize how the calendar will appear. -
1. This template may be used in free or commercial games. - 2. You are NOT allowed to redistribute this template outside of playable game projects intended for entertainment purposes. - 3. These template files are not to be used in commercial projects without being purchased from the above itch.io profile. -
In order to download this template you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files: